Please note! This is a story-based role-playing quest (not an escape room). You can read about the difference here.
In ancient times, a great misfortune happened and darkness descended on the Viking Islands. Even the great Odin could not help his children. The fault was the fatal mistake of Jarl (the tribe's leader). By his disrespect he angered the gods and brought their curse on all his brothers and sisters.
Since then there has been no peace for the islanders. Every year the Gods take away all warriors born who look like the old tribal leader. The warriors try to deceive the Gods by disguising and hiding their true identity. But the time has come when, thanks to the Vikings' prayers, the Norns weave a bright thread of fate and the curse can be lifted.
The warriors have forgotten their courage, honour and lost their glory, now they need to regain their former POWER. But now you can help them to do it!
In the programme:
Battle with Finrir (the giant wolf).
Mastering the runic cipher.
Appeal to the Oracle.
Participants of the quest need to:
Uncover the legend of how the Jarl offended the Gods.
Help the warriors regain their former appearance. Learn to be a real warrior.
Time: from 2.5 hours to 24 hours or more
The game is an off-site event and can be held anywhere: at home, in a cafe, in a rented gaming space.
The escape room doesn't have any reviews yet! This means that you will get more experience for the first review for this game.